![]() My shadow colors are leaning towards blue so i made the light color into a garish yellow-green. While blocking in light in this 6) Diffused layer, I had to keep in mind this time that, all planes facing down will receive light and planes facing up will get more shadow.įor the Light Source, I used 7) (which is similar to Linear Dodge mode). ![]() I picked a bottom lit scene, which is cliche for ghost flashlight stories. 5) With the sliders, I can quickly turn his human color scheme into spine-chilling greens and blues. To create more color interest, I create a layer set to 4) and filled it with a bluish hue to tie things together. Same process is repeated here: 1) Sketch, 2) Diffused Light Layer and then created a layer set to 3). Here’s the gif process (below) for my second character which I eventually transformed into a ghost. ![]() Unconventional Lighting - Bottom Lighting (Second Character)
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